Game Production Instructor (Sessional Faculty)
- Vancouver, BC
- On-site
- Posted Apr 7, 2026
- 1 position
$57–$75 / hour
Opens an external site
- Employment type
- Part-time
- Experience level
- Senior · 5+ years
- Minimum education
- Master’s degree
- Posting language
- English
- Working hours
- 40 hours per week
Job summary
The instructor will lead student teams through a studio-style production pipeline, facilitating weekly sprint cycles and enforcing professional production standards. They are responsible for providing clear feedback, maintaining accurate grading, and mentoring students as they transition into professional game development roles.
Job details
The instructor will lead student teams through a studio-style production pipeline, facilitating weekly sprint cycles and enforcing professional production standards. They are responsible for providing clear feedback, maintaining accurate grading, and mentoring students as they transition into professional game development roles. Candidates must hold a Master's degree in a relevant field or possess equivalent industry experience, along with at least 5 years of professional experience in game development. Strong knowledge of Agile methodologies, game production pipelines, and proficiency in Unity or Unreal Engine is required.
What you’ll do
The instructor will lead student teams through a studio-style production pipeline, facilitating weekly sprint cycles and enforcing professional production standards. They are responsible for providing clear feedback, maintaining accurate grading, and mentoring students as they transition into professional game development roles.
Requirements
Candidates must hold a Master's degree in a relevant field or possess equivalent industry experience, along with at least 5 years of professional experience in game development. Strong knowledge of Agile methodologies, game production pipelines, and proficiency in Unity or Unreal Engine is required.
Listed skills
- Mentorship · Preferred
- Pipeline Development · Preferred
- Scrum · Preferred
- Agile · Preferred
- Team Leadership · Preferred
- Project management · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Game production
- Agile
- Scrum
- Unity
- Unreal Engine
- Team leadership
- Mentorship
- Project management
- QA processes
- Pipeline development
- Technical planning
- Cross-disciplinary collaboration
- Scope management
- Milestone delivery
- Post-mortem analysis
- Version control
Job areas
- Education
- Creative & Media
- Software
- Technology
- Management & Leadership
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