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Game Production Instructor (Sessional Faculty)

  • Vancouver, BC
  • On-site
  • Posted Apr 7, 2026
  • 1 position

$57–$75 / hour

Opens an external site

Employment type
Part-time
Experience level
Senior · 5+ years
Minimum education
Master’s degree
Posting language
English
Working hours
40 hours per week

Job summary

The instructor will lead student teams through a studio-style production pipeline, facilitating weekly sprint cycles and enforcing professional production standards. They are responsible for providing clear feedback, maintaining accurate grading, and mentoring students as they transition into professional game development roles.

Job details

The instructor will lead student teams through a studio-style production pipeline, facilitating weekly sprint cycles and enforcing professional production standards. They are responsible for providing clear feedback, maintaining accurate grading, and mentoring students as they transition into professional game development roles. Candidates must hold a Master's degree in a relevant field or possess equivalent industry experience, along with at least 5 years of professional experience in game development. Strong knowledge of Agile methodologies, game production pipelines, and proficiency in Unity or Unreal Engine is required.

What you’ll do

The instructor will lead student teams through a studio-style production pipeline, facilitating weekly sprint cycles and enforcing professional production standards. They are responsible for providing clear feedback, maintaining accurate grading, and mentoring students as they transition into professional game development roles.

Requirements

Candidates must hold a Master's degree in a relevant field or possess equivalent industry experience, along with at least 5 years of professional experience in game development. Strong knowledge of Agile methodologies, game production pipelines, and proficiency in Unity or Unreal Engine is required.

Listed skills

  • Mentorship · Preferred
  • Pipeline Development · Preferred
  • Scrum · Preferred
  • Agile · Preferred
  • Team Leadership · Preferred
  • Project management · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Game production
  • Agile
  • Scrum
  • Unity
  • Unreal Engine
  • Team leadership
  • Mentorship
  • Project management
  • QA processes
  • Pipeline development
  • Technical planning
  • Cross-disciplinary collaboration
  • Scope management
  • Milestone delivery
  • Post-mortem analysis
  • Version control

Job areas

  • Education
  • Creative & Media
  • Software
  • Technology
  • Management & Leadership

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